Tuesday, 23 October 2012

Forest WIP Update 4

alrighty, been a while since i posted, my computer decided to die on me a week ago so no internetz for me :(
to take my mind off that i've been reading my may through some 40k novels and fiddling with polystyrene. here is a bunch of photos to show the progress of my forest, which has now turned into a multi-level forested hill.ok so the trees are almost done, now to start fiddling with the base. 

as i've already spent a decent chunk of change on the many many packs of scouring pads i had to use to make the trees, i reached for some printer packing foam i have stored in a box, guarded by she who has no name, defender of the box and the reason why i can never again own something that doesn't have loose hair on it




i sketched a rough shape onto some scrap paper and then stuck it onto an old masonite clipboard i had lying around


using my dremel type tool i cut out the shape of the forests base


using a few pieces of about 1 inch thick foam i glued that to the base and cut off the excess


me starting to sketch where i want what to be on the hill


 hilltops


every little forest needs a path running through it :)


 cut down 2 small sections of the forest to make the base even more multi-level



marked out the positions of where the trees are going

cutting holes for the trees

 and there we have it, the base as it stands right now


Monday, 8 October 2012

Forest WIP update 3

finally got the 4th and last tree done and dusted, time to start working on the ground section


Saturday, 29 September 2012

Forest WIP update 2

finally got my bum into gear and finished off tree number 3, and included a space marine for scale ;)


Friday, 21 September 2012

Dark Eldar Baron Scratchbuild

hello all, up next is by far one of the best hq choices methinks in the dark eldar codex, baron Sucks-On-Eggs. no i can't be bothered to remember his proper name, my guy is called different. in 5th ed he was my one and only hq choice, in 6th i'm learning to love hemmies with liquifier guns, power axes and free pain tokens. My version of the mini deathstar is the baron leading my 20 man blob warrior squad with 3 attached hemmies for feel no pain, furious charge and fearless. Not the most awesome close combat unit, but with a total of 16 str 5 ap 3 attacks, 38 str 4 ap -attacks, 5 str 7 ap - attacks on the charge, it's at least respectable. and thats not even mentioning the 47 poison shots, 3d3 liquifier hits, blaster and shuriken pistol shot on overwatch. all twinlinked thanks to prescience. oh yeah did i forget the farseer tagging along for lols? evil lolz vibes i mean. so without further warbling, meet the baron ...


Thursday, 20 September 2012

Dark Eldar Blob Squad Done assembled and primed

been a while since i posted anything, been getting in a few games of 6th with my dark eldar and i'm really starting to like this unit so i did a few mods on it :)




and a closer look at the special weapons section, from left to right
blaster, splinter cannon, splinter cannon, power axe


Sunday, 2 September 2012

Forest WIP update

Finished my second tree and started work on megatree. Making trees is actually quite relaxing. After 2 done now and all the building mistakes that go with it i've made a start on the biggest tree i want in my "little" forest. Of course this forest will a bit on the weighty side and a paint to safely store so i might have to look at making the trees removable. it just won't look as nice though


Saturday, 25 August 2012

Modular Terrain Table Update and MY FIRST TREE

whilst sorting out sources of the materials for my table a nagging doubt kept on pinging in the back of my head and last week it hit me. modular tables are a good idea but to my scale i think you will end up looking at a grid table, and that might detract a lot from the proposed awesomeness of the table. sigh, back to the drawing board. but this should not stop me making terrain at all, so to that cause, here is the first tree i ever made all by my lonesome :)

found the how to on terragenesis a while back, awesome stuff on that website
http://www.terragenesis.co.uk/infopages/page462.html

this tree will be the first of a bunch that will comprise my awesome forest of screw you los. this handy dandy forest will block line of sight from around 5" above the ground and up to roughly 12". for those bad boys who like to drive land raiders through forests you know. add in my proposed multi level forest idea i'm kicking around and i think you will have one awesome forest that not only looks good on the table, but is playable also. i will try my level best to make terrain that when someone picks it up they want to use it